public class SMAA extends Object
Modifier and Type | Class and Description |
---|---|
static class |
SMAA.Param |
Modifier and Type | Field and Description |
---|---|
DwPixelFlow |
context |
SMAA.Param |
param |
DwGLSLProgram |
shader_blend |
DwGLSLProgram |
shader_edges |
DwGLSLProgram |
shader_smaa |
DwGLTexture |
tex_blend |
DwGLTexture |
tex_edges |
Constructor and Description |
---|
SMAA(DwPixelFlow context) |
Modifier and Type | Method and Description |
---|---|
void |
apply(processing.opengl.PGraphicsOpenGL src,
processing.opengl.PGraphicsOpenGL dst) |
void |
resize(int w,
int h) |
public DwPixelFlow context
public SMAA.Param param
public DwGLSLProgram shader_edges
public DwGLSLProgram shader_blend
public DwGLSLProgram shader_smaa
public DwGLTexture tex_edges
public DwGLTexture tex_blend
public SMAA(DwPixelFlow context)
Processing library PixelFlow by Thomas Diewald. (c) 2017