public class PoissonSample extends Object implements DwCollisionObject
Constructor and Description |
---|
PoissonSample(float x,
float y,
float r) |
PoissonSample(float x,
float y,
float r,
float r_collision) |
PoissonSample(float x,
float y,
float z,
float r,
float r_collision) |
Modifier and Type | Method and Description |
---|---|
int |
getCollisionCount() |
float |
rad() |
float |
radCollision() |
void |
resetCollisionPtr() |
void |
update(DwCollisionObject othr) |
float |
x() |
float |
y() |
float |
z() |
public PoissonSample(float x, float y, float r)
public PoissonSample(float x, float y, float r, float r_collision)
public PoissonSample(float x, float y, float z, float r, float r_collision)
public void resetCollisionPtr()
resetCollisionPtr
in interface DwCollisionObject
public void update(DwCollisionObject othr)
update
in interface DwCollisionObject
public float x()
x
in interface DwCollisionObject
public float y()
y
in interface DwCollisionObject
public float z()
z
in interface DwCollisionObject
public float rad()
rad
in interface DwCollisionObject
public float radCollision()
radCollision
in interface DwCollisionObject
public int getCollisionCount()
getCollisionCount
in interface DwCollisionObject
Processing library PixelFlow by Thomas Diewald. (c) 2017