public class PoissonSample extends Object implements DwCollisionObject
| Constructor and Description |
|---|
PoissonSample(float x,
float y,
float r) |
PoissonSample(float x,
float y,
float r,
float r_collision) |
PoissonSample(float x,
float y,
float z,
float r,
float r_collision) |
| Modifier and Type | Method and Description |
|---|---|
int |
getCollisionCount() |
float |
rad() |
float |
radCollision() |
void |
resetCollisionPtr() |
void |
update(DwCollisionObject othr) |
float |
x() |
float |
y() |
float |
z() |
public PoissonSample(float x,
float y,
float r)
public PoissonSample(float x,
float y,
float r,
float r_collision)
public PoissonSample(float x,
float y,
float z,
float r,
float r_collision)
public void resetCollisionPtr()
resetCollisionPtr in interface DwCollisionObjectpublic void update(DwCollisionObject othr)
update in interface DwCollisionObjectpublic float x()
x in interface DwCollisionObjectpublic float y()
y in interface DwCollisionObjectpublic float z()
z in interface DwCollisionObjectpublic float rad()
rad in interface DwCollisionObjectpublic float radCollision()
radCollision in interface DwCollisionObjectpublic int getCollisionCount()
getCollisionCount in interface DwCollisionObjectProcessing library PixelFlow by Thomas Diewald. (c) 2017